AI Insights · Timothy · September 2021
Top 5 Battlefield Commander Games on iOS in the US Q3 2021
In Q3 2021, the top 5 Battlefield Commander games on iOS in the US saw varied performance in downloads, revenue, and active users. Here's a closer look at the key metrics.
In Q3 2021, the top 5 Battlefield Commander games on iOS in the United States demonstrated diverse trends in terms of downloads, revenue, and active users. Here's a detailed look at their performance, based on data from Sensor Tower.
Clash Royale from Supercell experienced notable fluctuations in its weekly revenue, peaking at approximately $2.4M in early July and again in early September. Weekly downloads showed a steady climb, reaching around 149K in mid-July and maintaining similar levels towards the end of September. The game also saw a consistent increase in weekly active users, growing from about 4.5M at the beginning of the quarter to over 5M by the end.
انتقام السلاطين by ONEMT had a mixed quarter. Weekly revenue reached its highest point at around $321K in the final week of September. Downloads fluctuated, but there was a notable spike to 502 in the last week of the quarter. Active users remained relatively stable, with a slight increase towards the end of the quarter, peaking at 2.8K.
Art of War: Legions from Fastone Games saw a dip in weekly revenue mid-quarter but ended on a high note with approximately $147K in the last week of September. Downloads were inconsistent, with a significant jump to about 23.5K in the final week. Active users saw a general upward trend, reaching around 121K by the end of September.
Art of Conquest : Airships by Lilith Games showed varied performance. Weekly revenue fluctuated, hitting a peak of approximately $115K in early July. Downloads dropped significantly throughout the quarter, with the lowest point being 95 in mid-September. Active users showed a declining trend as well, ending the quarter at around 2.1K.
Game of Khans - Horde Battle from Xiamen Mechanist Internet Technologies Co., Ltd. had a dynamic quarter. Weekly revenue hit a high of around $82K at the end of August. Downloads saw a significant decline, dropping to about 2.5K in mid-September. Active users also decreased over the quarter, ending at approximately 15K.
For more detailed insights and data, visit Sensor Tower.